Thetan Arena
Thetan ArenaGameplaySystemEconomy
  • Thetan Arena
  • Whitepaper
  • Vision & Mission
  • The Team
  • THC Conversion
  • PLAY-AND-EARN 2.0 SYSTEM
    • Tokenomics
    • Token Metrics
    • Roadmap
  • OFFICIAL CHANNELS
    • Contact us
    • Website & Marketplace
    • Streaming
  • FAQs
    • Terms of Use
    • Privacy Policy
    • Wolffun ID FAQs
  • Gameplay
    • Community-Driven Game Design
      • Code of Conduct
    • Thetan Story
    • Heroes
      • Overview
      • Tank
      • Assassin
      • Marksman
    • Heroes' gTHC Battles
    • Heroes' Upgrading
    • Skills
      • Effect
      • Damage
      • Support
    • Game modes
      • Battle Royale (Solo / Duo)
      • Tower Siege
      • Super Star
      • Deathmatch
      • Custom Battle
    • Battle Rewards
    • Special Events
      • Campaign (PvE)
      • Collection (PvE) (PvP)
      • Leaderboard Competition
      • War (PvP)
  • System
    • Ranking
    • Leaderboard
    • Battle Pass
    • Guild
  • PLAY-TO-EARN 1.0 SYSTEM
    • Free to Play
    • Play To Earn
    • Free to Earn
    • Thetan Gem (THG)
    • Thetan Box
    • Thetan Coin (THC)
    • Tokenomic
      • Tokens Burn
    • Thetan Treasury
    • Hero Rental
      • Rent Time Calculation
    • Thetan Stake
      • 🤟Flexible Stake
      • 👍High Rewards Stake
      • 🧀Private Ticket
      • 🔆Private Sales
        • Agreement
      • 👌How to claim the rewards
      • FAQs
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  1. Gameplay
  2. Skills

Effect

Effect Skill: Inflicting status on self, allies, and enemies

  • Ice Ball: Freezing enemies in a chosen area for a short period.

  • Crazy Charge: The hero charges forwards with a burst of speed, stuns, and deals damage to the first enemy it hits.

  • Bubble Prison: Disabling any enemy's action while they are inside the bubble and causing them to receive increased damages.

  • Rubber Chain: Tying 2 enemies with a chain. They cannot move farther from each other.

  • Invisible: Heroes become invisible and can only be detected if an enemy gets too close.

  • Toxic Fluid: Creating a pond filled with toxic liquid. Slowing enemies and causing them to take damage over time.

  • Black Hole: Launching a black hole bomb that draws enemies in and preventing them from moving freely.

  • Rocket Plunger: Hooking an enemy with a plunger and disabling them for a short period.

  • Burrow: Allowing heroes to hide underground and then un-hide to knock up and damage any nearby enemy.

  • Meteor Slam: Heroes elevates themselves in the air and perform a massive slam to a chosen area, dealing damage and knocking enemies up.

  • Ghost Fade: Rapidly sliding to an area. Can be re-activated to get back to the starting position.

  • Bullet Volley: Firing a burst of bullets in a wide cone of effect. Dealing damage to enemies and stunning them.

PreviousSkillsNextDamage

Last updated 10 months ago

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